Enduro

Enduro’s true technical definition usually refers to a set of rules, varying by the events' governing body, that specify exactly when a rider should arrive at certain pre-defined locations along a prescribed route. The object of the event is to arrive at those locations exactly per the defined schedule, with early or late arrivals resulting in penalties to the riders' scores. This sort of event is not technically a Race, but rather it is a Time Keeping event.
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Extreme Event

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Extreme Event

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Extreme Event

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Extreme Event

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Extreme Event

In a true enduro timekeeping event, riders leave together in groups of four and each row starts on a certain minute. (Usually 4 riders per row) To be known as "on his/her minute," a rider must arrive at certain locations known as checkpoints along the route a set time, There are different types of checkpoints, start checks, and finish checks, and points are calculated differently depending on how late or early a rider arrives at each type of check. Points are calculated based on the number of minutes that a rider is early or late.

There are also special tests: sections which may be walked only, not ridden, before the event where, during the event, the distance between the 'test-start' and 'test-finish' must be covered as quickly as possible. Electronic timing is used to separate rider’s times by thousandths of a second to determine a result in the case of a tie. This is the part of the course that often attracts most spectators. Other spectator points are usually 'bog-holes' or awkward and difficult stream and river crossings out on the 'open' part of the course.